Function glm::builtin::equal
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[src]
pub fn equal<T: Primitive, B: GenBVec, V: VecRel<T, B>>(x: V, y: V) -> B
Returns the component-wise compare of x == y
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Example
use glm::*; let a = ivec4(1, 2, 3, 4); let b = ivec4(2, 2, 3, 3); assert_eq!(equal(a, b), bvec4(false, true, true, false)); assert_eq!(equal(a, b), equal(b, a));