Function glm::builtin::atan2 [] [src]

pub fn atan2<F: BaseFloat, T: GenFloat<F>>(y: T, x: T) -> T

Returns an angle whose tangent is y / x.

The signs of x and y are used to determine what quadrant the angle is in.

The range of values returned by this function is [−π, π].

Results are undefined if x and y are both 0.

Note

atan2 is not a GLSL function name.