Function glm::builtin::smoothstep_s
[−]
[src]
pub fn smoothstep_s<F: BaseFloat + GenNum<F>, T: GenFloatVec<F>>(
edge0: F,
edge1: F,
x: T
) -> T
A variant of smoothstep
function that use scalar as edges.
Note
smoothstep_s
is not a GLSL function name.