Function glm::builtin::smoothstep_s [] [src]

pub fn smoothstep_s<F: BaseFloat + GenNum<F>, T: GenFloatVec<F>>(
    edge0: F,
    edge1: F,
    x: T
) -> T

A variant of smoothstep function that use scalar as edges.

Note

smoothstep_s is not a GLSL function name.